In the city center of Glasgow, in the heart of the Merchant City district, a glass tower rises above the time-tested historic buildings. Built on a disused parking lot, it contrasts both in its materiality and in its intricate balance. This project develops a simple idea: that the physical structure of the building should be visible, while the activity within remains elusive and constantly in motion. Hardware, software, and contents engage in a dialogue within a world where enduring objects and virtual elements oppose and complement one another. As students, residents, and freelancers in Glasgow suffer from a severe lack of spaces to work, this new environment offers them the opportunity to take an active part in the culture of the “Bit.” A central core thus houses all the organs necessary for the proper functioning of the building: elevators, restrooms, service shafts… At both ends, emergency staircases serving the 22 floors face one another, a reminder that one can have one’s head in the clouds while keeping one’s feet firmly on the ground. Beyond its expansive offices, dedicated computer spaces, and a basement exhibition hall, the project also includes a restaurant on the first floor, a pub on the second, and a city viewpoint accessible to visitors on the top floor. Encircled by bracing cables assembled in a precise crossing dynamic, this tower tapers as it rises, achieving a balance as aerial as it is terrestrial. When the virtual takes root in the real.
Role:
Academic
Imagery
Photography